Name: (name of your Character)
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Age: (your Characters Age)
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Race: (Nobody, Heartless, Spirit, Keyblader, Normal)
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Level (Everyone starts at "1")
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Health Points (Start as 100; see bottem for more info)
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MP (Starts at 60; see bottem for more info)
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EXP (start at 0; see bottem for more info)
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Drive Bar (start at 3; see bottem for more info)
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Drive Forms (what forms does your Character(s) have? up to
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Abilitys: (Name of Ability: AP Cost [Optional=(Effect)
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Ap (Ability Points) (start at 0; see bottme for more info)
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Invintory [items] (self exsplanatory, use the bank in navi-bar for more information)
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Invintory [Weapons and Armor] (your Weapons, Keyblades, Armor, and Acsecories)
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Munny Bank (store munny here so when you lose battles, you don't lose it)
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HP: When hit...:
When ATT(enemy) is Lower than DEF(yours):Mock Stadis:
HP: 100
Def: 4
Enemy Mock Stadis:
Att: 2
take Your Attack and add it to the Defence of your enemy, then devide by 2
(EX)
2+4=6
6 / 2= 3
100HP-3=97Hp
and Vice Versa for your opponent
When ATT(enemy) is higher than DEF(yours):Mock Stadis:
HP: 100
Def: 2
Enemy Mock Stadis:
Att: 4
Take the attack and subtract (-) it from the ATK
(EX)
4-2=2
100-2=98
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MP: When used...:
By something that uses it once:Take the MP and subtract (-) the cost of the Spell/summon/ect... from it
60mp-15(thunderga)=45mp
By something that uses it constanly:Take the Mp and subtract (-) the Per Post(s) cost from it every post(s)
60-5=55
55-5=50
ect till it is deactivated or MP runs out.
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EXP: when a enemy is beaten/killed a Admin will diside the EXP gained from its:
Type: (Heartless: Shadow)
LVL: (1)
Dificalty: (Low)
if it was me it you would get a 4 EXP. if it had said LVL=4 and Dificalty: Mid it would get maybe a 25-80 exp.
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Drive Bar: subtract (-) 1 bar every 2 posts.
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AP: use the AP from the ability your using and subtract (-) it from the AP you have.